Below is an abridged version of my resume. For my full resume including references, please contact me.
Please note that I changed my name in 2015 and was previously known as Rimon Bar, so a lot of my work was done under that name.

Skills:

  • Digital and traditional illustration
  • Pixel Art
  • UI and UX design
  • 2D and 3D animation
  • Style adaptation
  • Character and environment design
  • Low-poly 3D modelling
  • Working with Scrum methodology
  • Team and client interaction
  • Game QA / bug testing

Software:

  • Adobe Photoshop
  • 3DS Max
  • GraphicsGale
  • Unity
  • TV Paint Animation
  • Adobe InDesign
  • Adobe AfterEffects
  • Adobe Illustrator

Past Work Experience:

2D Artist @ Playside Studios, 2016

Art Director @ Smithsoft Games, 2016

Artist @ Halfbrick Studios, 2013-2015

Clean-up Artist & Colourist on Alex Grigg's short film Phantom Limb, 2013

Graphic Designer & Illustrator @ Lighcore Lighting, 2012-2013

Artist & Animator @ Bane Games, 2010

Intern Artist @ Eyecon, 2009

Part Time Artist @ Valhalla Studios (now Lightmare), 2008-2009

 

Education:

Postgraduate Studies: Queensland University of Technology, 2011-2012

  • Master of Creative Industries Majoring in Animation

Undergraduate Studies: SAE Qantm, 2008-2009

  • Bachelor of Interactive Entertainment Majoring in Animation